Using the frame at which a character turns during a dash-dance, in which any normal ground options are available as if the character were standing still.
Ganondorf is a bulky and heavy powerhouse. Ganon often gets dominated because of his slow moves and giant body-- but his moves pack a punch. Ganondorf's attacks kill most characters at low percents and is one of the hardest punishing mid-tiers in the game. Although he spends much of his time simply working for his openings, when he gets them they count.
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