Edge hopping is a technique used to return on-stage from the ledge. It entails dropping from the ledge (by pressing either "back" or "down" on the control stick) and immediately double-jumping.
Zelda is a very floaty character who generally does not have many reliable attacks, besides her back-air and forward-air. Both aerials require precision, as only the tip of the hitbox sends opponents flying far. Zelda has the farthest reaching up-b in the game easily, making it relatively difficult to edge guard her.
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