Using the frame at which a character turns during a dash-dance, in which any normal ground options are available as if the character were standing still.
Marth has the most range of anyone in the game. Being one of the few characters that wields a sword, his hitboxes extend very far out, making his defense game great. Marth is a unique character in that his attacks have different hitboxes based on where you hit with the sword (hilt = weak hit, middle = regular hit, tip = strong hit).
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